Ulthuan’s Bunker 2.0 Mage Build (Warhammer: Chaosbane)

Ulthuan‘s Bunker 2.0

This is the first rework (2.0) of my Ulthuan’s Bunker melee-centric mage build for Warhammer: Chaosbane. This build is a 2-in-1 combo that includes two sets of god skills that each require using different rolls blessings in your items. The build is very tanky and also a great setup to use for co-op to buff the whole team’s dps and survivability. One version is a more traditional and involves flat DMG + HP stats stacking, the other version is a Counter-spell passive + Counter-Attack stat stacking combo. July 7th 2020: Version 2 was added, VErsion 1 was changed to Version 3 & a NEW Version 1 setup has been added.

Build Video footage:

The gear I recommend using is:

  • the Defender of Ulthuan set as armor
  • Blade of Azyre – a main dmg source (can use a Soulfire if using Phoenix Herald + superior Phantom Blade combo)
  • Relentless Sentinel – amazing for survivability (can use a Phoenix Herald if using Soulfire + superior Phantom Blade combo)
  • Phase Shift Amulet – the best in slot because of the dmg + dmg reduction
  • Ring of the Veil will be amazing because we don’t need energy much (or other of your choice with good rolls)
  • Ring of Dexterity is nice to give our Phantom Blade 100% more dmg (or other of your choice with good rolls)

The recommended stats to look for in each item are:

For the Helmet:

  • Cooldown Reduction (high priority)
  • Counter-Attack Damage (high priority if using Counter-Spell – for setup 2)
  • HP (high priority)
  • Armor (high priority)
  • Health regen (mid)
  • Resistance to DoT (mid)

For the Chest & Leg Armor:

  • HP (high priority)
  • Counter-Attack Damage (high priority if using Counter-Spell – for setup 2)
  • Armor (high priority)
  • Health regen (mid)
  • Resistance to DoT (mid)

For the Boots:

  • Counter-Attack Damage (high priority if using Counter-Spell – for setup 2)
  • HP (high priority)
  • Armor (high priority)
  • Movement Speed (mid priority because the build’s pretty mobile anyways)
  • Health regen (mid)
  • Resistance to DoT (mid)

For the Gloves:

  • Damage (high priority)
  • Counter-Attack Damage (high priority if using Counter-Spell – for setup 2)
  • HP (high priority)
  • Armor (high/mid priority)
  • Crit DMG (high/mid priority)
  • Health regen (low priority)
  • Resistance to DoT (low)

For the Sword:

  • Damage (highest priority)
  • Cooldown Reduction (high priority)
  • Counter-Attack Damage (high priority if using Counter-Spell – for setup 2)
  • HP (high priority)
  • Crit DMG (high/mid)
  • Armor Piercing (high/mid priority)
  • Health Drain (mid)

For the Scepter:

  • Crit Chance (highest priority)
  • Damage (highest priority)
  • Counter-Attack Damage (high priority if using Counter-Spell – for setup 2)
  • HP (high priority)
  • Cooldown Reduction (high/mid priority)
  • Armor Piercing (high/mid priority)
  • Crit DMG (mid priority as it only gives up to around 40ish)
  • Health regen (mid)
  • Resistance to DoT (mid)

For the Amulet & Rings:

  • Damage (highest priority)
  • Crit Chance (highest priority)
  • HP (high)
  • Counter-Attack Damage (if using the passive – for setup 2)
  • Armor Piercing (moderate/mid)
  • Crit DMG (moderate/mid)
  • Health Drain (mid)
  • Cooldown Reduction (mid)
  • HP Regen (low)
  • Resistance to DoT (low)

The Skills and Passives I recommend are:

 

 

Setup 1: Traditional HP + DMG stacking

 

 

 

  • Phantom Blade Heroic (main dmg source)
  • any basic energy spender of your choice (it’s a filler but can modify the build to heal when using it)
  • Aetheric Storm Mastered (for dmg buff and extra aoe DMG hits)
  • Blinding Light Mastered (for HP regen + knockback)
  • Step Between Worlds Superior (or basic if you need the points)
  • Aetheric Vortex Heroic (enemies take 100% dmg & are slowed + 20% dmg reduction + 20% movement speed + 20% CDR to players inside)
  • Arcane Binding Mastered (doing magic dmg increases fire dmg and vise versa by +30%)
  • Aqshy Mastery basic – gives us +20% fire dmg (you can check Setup 3 for a way to rework the skill and use Padded Armour here)
  • Hero of the Desert (a bit of everything)
  • Fortress of Willpower Mastered (15% dmg reduction + 15% dmg but can be swapped out for others like Quaysh Shield Superior for dmg)
  • Arcane Secrets Superior (burning enemies take +30% magical dmg)
  • Duelist’s Chain Reaction (up to 400% crit  dmg which is 4 stacks of 100%)

 

 

Setup 2: When using the Counter-Spell combo

 

 

 

  • Phantom Blade Heroic (main dmg source)
  • any basic energy spender of your choice (it’s a filler but can modify the build to heal when using it)
  • Arcane Manifestation Superior (for the dmg reduction + it also does a bit of dmg)
  • Blinding Light Mastered (for HP regen + knockback)
  • Step Between Worlds Mastered (or basic/superior if you need the points)
  • Aetheric Vortex Heroic (enemies take 100% dmg & are slowed + 20% dmg reduction + 20% movement speed + 20% CDR to players inside)
  • Arcane Binding Mastered (doing magic dmg increases fire dmg and vise versa by +30%)
  • Aqshy Mastery Mastered – gives us +20% fire dmg + up to 10% crit chance based on nearby burning enemies (you can swap it for Padded Armour for dmg reduction or Quaysh Shield Superior for dmg)
  • Hero of the Desert (a bit of everything)
  • Potion of Wrath (+50% counter-attack damage for 6 seconds after using your potion)
  • Counter-Spell Mastered (decent dmg from here when stacking Counter-Attack)
  • Duelist’s Chain Reaction (up to 400% crit  dmg which is 4 stacks of 100%)

 

 

Setup 3: Traditional HP + DMG stacking (older setup & not in the video)

 

 

 

  • Phantom Blade Heroic (main dmg source)
  • any basic energy spender of your choice (it’s a filler but can modify the build to heal when using it)
  • Aetheric Storm Mastered (for dmg buff and extra aoe DMG hits)
  • Blinding Light Mastered (for HP regen + knockback)
  • Step Between Worlds Superior (or basic if you need the points)
  • Aetheric Vortex Heroic (enemies take 100% dmg & are slowed + 20% dmg reduction + 20% movement speed + 20% CDR to players inside)
  • Arcane Binding Mastered (doing magic dmg increases fire dmg and vise versa by +30%)
  • Padded Armour (good dmg reduction but can be swapped out for other like Quaysh Shield Superior for dmg)
  • Hero of the Desert (a bit of everything)
  • Fortress of Willpower Superior (some dmg reduction but can be swapped out for other like Quaysh Shield Superior for dmg)
  • Arcane Secrets Superior (burning enemies take +30% magical dmg)
  • Duelist’s Chain Reaction (up to 400% crit  dmg which is 4 stacks of 100%)

The God Skill Tree has two versions:

Version 1 for the more traditional setup that involves flat DMG + HP stats stacking:

Version 2 for the Counter-Spell passive + Counter-Attack stat stacking combo: (coming soon)

 

 

 

 

 

 

 

 

 

 

Version 3 another traditional setup for flat DMG + HP stats stacking (older setup & not in the video):

4 comments

  1. Thanks for posting Struck. On PS4 so we dont have Tower of Chaos yet but was bored of Dragontamer and love the look of this set and its tankiness while still doing decent dmg.

    Necro

  2. Hello there! great content, probably the best site for ChaosBane builds! Is this build updated for the last patch? I just started picked up this game on the Steam sales and having so much fun!

    1. Hey, thanks for the comment! The 2.0 Ulthuan’s Bunker version is my latest of that specific build and it woks fine in the last patch of the game (the one from December 2020 when the Witch hunter came). You could modify it here and there to make it more suitable for your playstyle but overall there are no significant changes needed as it was not affected in a big way by that patch.

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