Forged Class Skills Showcase
(2021 Edition after the Class Rework)
♦ ◊ ♦ ◊ ♦
The Forged class has been reworked with the December 2020 update (Snow & Steam) and I’ve been waiting for that rework to make this new version of my older & very outdated Forged Skills Showcase (which was made when Early Access started). This is the 2021 Edition and I hope it helps people in figuring out if the Forged Class is their cup of tea and also gives them ideas regarding certain “build-around-me” items that they could use as synergies for specific skills.
Showcase Video footage:
Heat Generators:
NOTE: To unlock the Tier 1, 2 ,3 bonuses the specific skill needs to be at lvls 3, 6, and 10. The cooldown and Damage %Â numbers listed are for lvl 1 of each skill.
- Cyclone Mode (Cooldown: 0 Sec ; Costs: 15 Heat) – Spin your way through foes, dealing 84% Weapon Damage several times per second. Tiers:
- +50% Cyclone Mode Heat generation
- 15% chance to heal for 3% total Health on hit for Brawl skills (2 sec. cooldown)
- After channeling Cyclone Mode for 1 sec., you explode for 100% Weapon Damage every second
- Rapid Strike (Cooldown: 0 Sec ; Costs: 9 Heat) – Strike enemies in front of you with 3 rapid hits for 60% Weapon Damage each. Tiers:
- Rapid Strike hits an additional time
- +20% Brawl Skills damage
- Rapid Strike attack speed is increased by +30%
- Rapid Fire (Cooldown: 0 Sec ; Costs: 3 Heat) – Unleash a torrent of bullets for 40% Chest Gun Damage. Gain up to 10 stacks of 10% Weapon Damage multiplier for Rapid Fire each time you deal damage. Buff lasts 5 sec. Tiers:
- Rapid Fire Boost can stack 3 more times
- +20% Barrage Skill damage
- Every 10th shot of Rapid Fire also shoots an extra piercing shot, dealing Rapid Fire’s current Weapon Damage
- Shotgonne Blast (Cooldown: 0 Sec ; Costs: 13 Heat) – Wide cone-shaped attack that deals 192% Chest Gun Damage. Tiers:
- Shotgonne Blast gains 40% chance to Knockback enemies
- +20% Heat Generation
- While above 50% Heat Shotgonne Blast fires a piercing, flaming projectile, dealing skill’s current Weapon Damage
Vent Skills (Heat Spenders & Steam Generators):
- Vortex Bomb (Cooldown: 7.2 Sec ; Vents All Heat) – Requires 50 Heat to activate. Pulls foes toward you then unleashes a devastating explosion, dealing 576% Weapon Damage. Doubles armor while being used. Stuns enemies for 2 sec. Generates Steam equal to the amount of Heat spent. Tiers:
- Double Armor Bonus lasts for 4 sec. after using Vortex Bomb
- +20% damage reduction when you melee attack
- Using Vortex Bomb lobs 4 Fire Bombs that deal skill’s current Weapon Damage in an area on impact
- Coal Launch (Cooldown: 6.4 Sec ; Vents All Heat) – Requires 50 Heat to activate. Launch hot coals from your furnace that land and set the ground on fire. Deals 180% Chest Gun Damage, and 100% of the initial impact damage per second over time. Duration: 6 sec. Generates Steam equal to the amount of Heat spent. Tiers:
- Coal Launch fires an additional large coal that hits for a second impact on the targeted position for Coal Launch’s current Weapon Damage
- +25% damage to Vent skills
- Increase the size of the burning Coal Launch area by 50%
- Not a True Vent skill but with the Raging Beater it can Vent Heat (without Generating Steam): Ramming Robot (Cooldown: 0 Sec; Charges Cooldown 10 Sec) – Movement Skill Charge headlong into foes, dealing 288% Weapon Damage and knocking them back. Tiers:
- Ramming Robot gains an additional charge
- +10% damage to Relic Skills
- Ramming Robot leaves behind burning hotspots, dealing 100% Weapon Damage
Steam Spenders:
- Pressure Shot (Cooldown: 0 Sec ; Costs: 15 Steam) – Eject steam pressure, firing a high-powered blast that pierces enemies for 600% Chest Gun Damage. Tiers:
- -50% Steam Cost for Pressure Shot
- +10% Critical Hit chance for Barrage skills
- Every 4th Pressure Shot always critically hits and deals double damage
- Critical Mass (Cooldown: 0 Sec ; Removes all Heat and Steam) – Requires over 75 Heat and Steam to Activate. Transfer all of your Heat into a pressurized wave, expelling it into enemies in front of you, dealing 2,030% Chest Gun damage. Tiers:
- Critical Mass generates 50 Heat over 10 seconds after use
- +10% Damage to Blinded, Slowed, or Stunned enemies
- Critical Mass size increased by 50%
- Steam-Powered Uppercut (Cooldown: 0 Sec ; Costs: 15 Steam ) – Pressurize your arm servos, striking a single target with a mighty uppercut, dealing 720% Weapon Damage with a 20% chance to Stun for 2 sec. Tiers:
- When Steam-Powered Uppercut stuns, a large fist emerges from the ground, dealing damage a second time
- +10% Critical Hit chance for Brawl skills
- Every 3rd hit of Steam-Powered Uppercut deals double damage
- Fracking Strike (Cooldown: 18 Sec ; Costs: 75 Steam) – Activate your arm-servos, slamming your fists into the ground, sending rippling waves of earth that hit enemies multiple times for 960% Weapon Damage each and Slow enemies by 50% for 4 sec. Tiers:
- Fracking Strike hits all nearby enemies a second time
- -10% to all Forged Skill Cooldowns
- -33% Steam Cost for Fracking Strike
Utility Skills:
- Poison Dart (Cooldown: 4.8 Sec ; Costs: 19 Heat) – Fire a dart that explodes on impact, dealing 108% poison damage to an enemy on impact and leaves a lingering spot that Poisons enemies who stand in the area for 108% Chest Gun Damage as Poison per second for 6 sec. Tiers:
- Poison Dart Slows enemies who pass through it
- +65% damage for your Pet (only applies to the actual Pet not to any Minions/summons)
- Enemies killed while Poisoned by Poison Dart explode in a small area for Poison Dart’s current Weapon Damage
- Power Projection (Cooldown: 18 Sec ; Costs: 20 Heat) – Emit an energy field granting allies standing in the area 50% bonus defense and generating Steam continuously for the duration. Duration: 8 sec. Tiers:
- Power Projection now heals you and your allies for 15% of your total health on start
- Your Block chance is increased by +10% for 4 sec. after venting
- Power Projection makes you Invulnerable for 2 sec. on cast
- Sonic Pulse (Cooldown: 12 Sec) – Unleash a pulse that exposes enemy weaknesses, increasing all damage against them by 40% for 6 sec. Tiers:
- Sonic Pulse now Stuns enemies for 1 sec.
- +10% Relic Energy Charge Rate
- Sonic Pulse now increases the damage of your Steam-spending skills by 40% for 6 sec.
Possible Items to use as synergies: