Drainshooter Strikes
This build is a complete lvl 60 setup and is UP-TO-DATE with the new relic subclass rework. The subclass used is Blood Drinker. It’s a build that can dish out some nice damage when our energy is full via the combination of max lvl Drain + Dance of Death + Blood Seekers + Targeted Strikes. If we lead in by summoning Loyal Shasta (so she can taunt and make the enemies take 50% more dmg) then apply vulnerability with Sacrifice to Goose, the enemies will take additional 40% dmg. On top of this, we have added the +50% Physical dmg (to be rebalanced down to +25% soon) from the Bloody Chalice Relic passive skill. Bloody Chalice is no longer needed for this build (unless you like it in its current state). Living Barrier is amazing with that +50% dmg reduction & +20% max HP heal per second, Blood Seekers & Drain also heal us pretty nicely. I’ve included Ghost Visage for mobility + an extra 50% crit chance buff for Targeted Strikes + it is our escape skill.
September 17th EDIT: I’ve updated the skill points allocation screenshots to include the extra 10 points (total of 70) that the new update added.
Build Video footage:
The skills I use:
- Drain – amazing DPS + Healing
- Loyal Shasta – used to taunt enemies and keep them grouped up for our dmg spam also makes taunted enemies take 50% more dmg). Can do some more dmg + heal us when the Shasta’s Promise shield is equipped/slotted in the Legendarium.
- Sacrifice to Goose – we use it to apply vulnerability, making enemies take 25% more dmg or 30% with the Tier 1 bonus
- Targeted Strikes – amazing piercing straight line dps
- Reload – resets the cooldowns of all Adventure Skills and also fully restores our ammo
- Ghost Visage – our escape mechanic and a movement skill. We also get 50% crit chance for the next 3 uses of Targeted Strikes after using it
- Living Barrier – it’s amazing and gives +50% dmg reduction and +20% max HP heal per second. It lasts for 3 seconds by default. This one’s on a cooldown and does not cost Energy.
- Blood Seekers – It’s a great bit of Extra DPS to nearby enemies as well as a +25% dmg buff + heals us every second.
- Dance of Death – Our BIG relic skill that we can active after spending a total of 200 energy with other skills like Drain. It’s good to save and use this on champions & bosses.
The gear I recommend using is:
MY IDEAL EQUIPPED GEAR:
- A good rolled + socketed 2 handed blue weapon – with Flat DMG base + additional Flat DMG affix(es) + preferably +%dmg to Drain
- OR If you want 1 handed: get a good rolled Blue 1 handed weapon + a nicely rolled Shield or Focus (depends if you want defence or dmg/utility more) Both rolled with a socket + for the Weapon/Focus also rolled with Flat DMG. With extra Flat DMG or +%crit dmg on the weapon and with built-in defense on the shield [as the top affix].
- Must wear 3 Musketeer pieces! I suggest wearing: Musketeer Hat + Robes + Shoulders
- Musketeer Cavalier Hat – gives +1 Precision Skills (+2 with the 3 piece set bonus) [I’ve tested it and it won’t give you extra levels if the skill is already lvl 10 so go for lvl 9 if you have +1 or 8 if you have +2 to those skills]
- Musketeer Robe – gives +1 Adventurer Skills (+2 with the 3 piece set bonus) [I’ve tested it and it won’t give you extra levels if the skill is already lvl 10 so go for lvl 9 if you have +1 or 8 if you have +2 to those skills]
- Musketeer Shoulders – use a potion: restore a charge of Ghost Visage (2 charges restored with the set bonus)
- The rest will preferably be good rolled + socketed Blue (rare) items
On blue items, you’ll be looking for flat dmg, %Elemental dmg and/or %Crit dmg & %Crit Chance along with other good rolls.
In the case of the Helmet, If you want to get 1 more skill point to work with, try getting one that gives + 1 Skill Level to any skill that you have spent more than 1 point into.
Blue Gear only gets 1 socket now.
Suggested Legendarium Powers (to fill in the gaps from items you’re wearing):
MY IDEAL LEGENDARIUM COMBO:
- Two-Ton Pull (bow) – It lets us shoot Heart Seeker while using Precision skills.
- Arc-Powered Pants – PRETTY GOOD! When using Drain there’s a 10% chance to gain 25 relic energy (the default cost is 25 so in the worst case where no cost reduction is in place that’s 100% of the cost back)
- Arc-Powered Shoulders – When using Dance of Death this will give us a 15 seconds buff of 30% move speed & Zap (cast chain lightning) nearby enemies every now and then.
For the 3rd slot there are options you might want to consider:
- Option 1: Skittering Shoulders if you really need the +50% dmg reduction AoE field (lasts 15 sec.)
- Option 2: Lil’ Drake (boosts Sacrifice to Goose)
- Option 3: IF nothing better’s available, maybe Shasta’s Promise – boosts Loyal Shasta to do 100% more dmg and heal us for 10% of our hp when she taunts
The recommended stats to look for in your items are (the list is not in order of priority and is just listing good bonuses + there’s new stats and I might have missed some which will get added later):
- + Flat Damage
- +% elemental dmg – starts getting very good later on when you have a nice flat to boost with this
- +% Damage to Precision skills
- +% Damage to Drain/Dance of Death/Blood Seekers – The Drain dmg bonus should be VERY high on your priority list!
- + Health
- + Defense (the non elemental is good for any act but lesser numbers than elemental)
- +% Critical Hit Chance (the cap is 40%)
- +% Critical Damage (the cap is 300%)
- +% Gear Luck (eventually try to get like 50-75% total for good drop quantity – the cap is 100%)
- +% Energy Recharge Rate
- -% Relic Energy cost
- +% Relic Active Skill Damage
- +% Block Chance
- +% Chance to Evade damage
- +% Ammo Regeneration
- +% Chance to Chill – a decent CC proc that works well with this build
- +% Chance to Poison is a decent DoT and stacks with other DoTs
- +% Chance to Bleed and/or Burn to stack the poison with the other DoTs. Bleed is very good for this build if using Rupture and it’s not bad to have it rolled in such case.
- + % Chance to Stun/Slow/Blind – not a bad choice but not high priority
The Skills and Passives I recommend are:
IMPORTANT: Keep in mind that my setup + all other alternative examples are WITH the
+2 Precision & +2 Adventure skill lvls form the Musketeer Hat & Robe! Without an extra +1 skill level point (that can roll as an affix on a helmet), you could have a little more flexibility.
Most of the shown setups add up to 59/60 points so there will be 1 point leftover. And with the additional 10 points that came with a patch it will be 69/70 instead.
September 17th EDIT: I’ve updated the skill points allocation screenshots to include the extra 10 points (total of 70) that the new update added. The numbers in YELLOW represent the suggested skill levels after the new update. In some cases you may need to remove points from one skill to get another one leveled.
REGULAR VERSION (used in the video):