Hemothurge Dusk Mage Blood Drinker Build (Torchlight 3 Early Access)

Hemothurge

This build is a complete lvl 60 setup and is UP-TO-DATE with the new relic subclass rework. The subclass used is Blood Drinker. It’s a build that is not underpowered but also NOT META. It can dish out decent damage when we are in Harmonic Form & our energy is full via the combination of 25% Damage Buff from Blood Seekers + the DPS of Dance of Death + Drain‘s DPS + the decent DPS of Energy Spike & the additional DPS of spamming Radiant Blast. Blood Seekers, Living Barrier and Drain can heals us as well so the survivability of Blood Drinker builds can be pretty good. We also use shadow step for mobility and an escape mechanic. Skittering Shoulders (even without a set bonus) is a great source of survivability so it could be used instead of blue or Celestial shoulders if you would rater get more dmg reduction.

Keep in mind that every relic had an amazing passive that gave it +5% of the corresponding elemental damage per level (total of 25%). This passive was AMAZING but the +25% dmg has now been removed. The silver lining here is that every build looses DPS, but we no longer need to use flat dmg affixes matching the relic element so it’s a bit easier to gear up builds now.

Build Video footage:

The skills I use:

  • Energy Spike – a very good source of damage & can be a bit better when using Ebon Grasp in the Legendarium. It’s also a quick Dark Buff bar builder.
  • Radiant Blast – or spammy DPS skill which does circular AoE on the cursor location
  • Dark Spears – it slows enemies & also helps with getting the Dark Buff Bar buff. You could replace it for Damnation to help with reducing the dmg enemies do + mana regen / or for Consecration which can boost our dmg & our allies’ dmg
  • Shadow Step – our escape mechanic and a movement skill. It also gives a nice passive mana regen at Tier 2 and procs the Celestial BootsMana-Infused buff.
  • Light Spear – an extra decent dps that could help with the Light Buff bar and be a nice rotation filler because it costs no mana.
  • Drain – amazing DPS + Healing
  • Living Barrier – it’s amazing and gives +50% dmg reduction and +20% max HP heal per second. It lasts for 3 seconds by default. This one’s on a cooldown and does not cost Energy.
  • Blood Seekers – It’s a great bit of Extra DPS to nearby enemies as well as a +25% dmg buff + heals us every second.
  • Dance of Death – Our BIG relic skill that we can active after spending a total of 200 energy with other skills like Drain. It’s good to save and use this on champions & bosses.

The gear I recommend using is:

MY IDEAL EQUIPPED GEAR:

  • A good rolled + socketed 1 handed Blue weapon + a good rolled & socketed blue Shield or Focus
  • OR a 2-Handed setup with a well rolled & socketed blue 2h weapon.
  • Must wear at least 3 Celestial pieces! I suggest wearing: Celestial Mask + Gauntlets + Boots. If you want %elemental dmg on blue boots, get the Celestial Shoulders and slot the Boots (replacing the Arc-Powered Legs) + optionally wear the Chest [if not slotting it in the Legendarium]:
    • Celestial Gauntlets – with a 3 piece set bonus you get 100% dmg for the price of 50% increased mana cost while in Harmonic Form. Without the 3 piece set bonus it only gives 50% dmg + 25% mana cost increase while in Harmonic Form.
    • Celestial Boots – Cast a Cooldown Skill: gain Mana Infused for 3 sec. Mana Infused  gives 5% mana regen per sec. or 10% with the set bonus and stacks up to 2 times.
    • Celestial Mask gives +1 Dark Skills (+2 with the 3 piece set bonus) [I’ve tested it and it won’t give you extra levels if the skill is already lvl 10 so go for lvl 9 if you have +1 or 8 if you have +2 to those skills]
    • Celestial Shoulders – summons 2 (4 with set bonus) netherlings when using Dance of Death
    • Celestial Cuirass (Chest) – gives +1 Light Skills (+2 with the 3 piece set bonus) [I’ve tested it and it won’t give you extra levels if the skill is already lvl 10 so go for lvl 9 if you have +1 or 8 if you have +2 to those skills]

If you ‘slot in’ the Celestial Cuirass, you can get a good stat boost from a well-rolled + socketed Blue Chest.

You’ll be looking for flat dmg, optionally % elemental dmg and/or Crit dmg/chance, +%Evasion +%Block Chance & or +% Light/Dark Skills dmg + others.

  • Blue Legs and Chest rolled for flat dmg, optionally % elemental dmg and/or Crit dmg/chance, +%Evasion +%Block Chance
  • If not wearing Clestial Boots: get Blue Boots rolled for % dmg or Crit dmg with socket.

Blue Gear only gets 1 socket now.

Suggested Legendarium Powers (to fill in the gaps from items you’re wearing):

MY IDEAL LEGENDARIUM COMBO:

  • Celestial Cuirass (Chest)
  • Arc-Powered Pants 10% chance when using Drain to gain 25 Energy (20% chance with a set bonus, which it don’t recommend going for)
  • Celestial Legs Harmonic Form‘s Dmg buff increased by +50% & with set bonus Harmonic Form‘s Mana Regen buff increased by +50%

Based on your preference there are alternatives:

  • Option 1: Replace the Arc-Powered Legs with Brilliant Herald if you decide to nuke with Radiant Blast and spam another skill
  • Option 2: Ebon Grasp replacing the Arc-Powered Legs if you want that Unholy Bolts barrage
  • Option 3: other Celestial items (Mask, Boots, Gauntlets, Shoulders) if you don’t have ones worth wearing at your level or want to switch things up.

The recommended stats to look for in your items are (the list is not in order of priority and is just listing good bonuses + there’s new stats and I might have missed some which will get added later):

  • + Flat Damage (any)
  • +% elemental dmg (any) – starts getting very good later on when you have a nice flat to boost with this if you match the flat with the %
  • +% Damage to Light/Dark skills
  • +% Damage to Radiant Blast or other skills we use
  • +% Damage to Drain or other Relic skills we use
  • -% mana cost for Radiant Blast
  • + Health
  • + Defense (the non elemental is good for any act but lesser numbers than elemental)
  • +% Critical Hit Chance (the cap is 40% but some skills will be able to get it past the cap)
  • +% Critical Damage (the cap is 300%)
  • +% Gear Luck (eventually try to get like 50-75% total for good drop quantity – the cap is 100%)
  • +% Energy Recharge Rate
  • -% Relic Energy cost
  • +% Block Chance (capped at 40%)
  • +% Chance to Evade damage (capped at 40%)
  • +% Mana Regen
  • +% Chance to Chill – a decent CC proc
  • +% Chance to Poison is a decent DoT and stacks with other DoTs
  • +% Chance to Bleed and/or Burn to stack the poison with the other DoTs.
  • +% Chance to Stun/Slow/Blind – it’s pretty decent but not a must have affix. We already have tons of slow from Dark Spears + Holy Fury (it caps to 80% slowed Moe and Attack speed btw)

The Skills and Passives I recommend are:

IMPORTANT: Keep in mind that my setup is WITH the +2 Dark & +2 Light skill levels from the Celestial Set Mask + Chest! On top of that I did NOT have extra +1 Skill Point from my Helmet.

REGULAR VERSION (Complete version of the one used in the video):

lvl 1 Dark Spears + lvl 8 Energy Spike + lvl 8 Light Spear + lvl 10 Drain + lvl 3 Dance of Death + lvl 10 Blood Seekers + lvl 6 Living Barrier + lvl 4 Holy Bolt + lvl 4 Unholy Bolt + lvl 4 Shadow Step + lvl 4 Holy Fury

LVL 10 LIVING BARRIER:

lvl 1 Dark Spears + lvl 8 Energy Spike + lvl 8 Light Spear + lvl 10 Drain + lvl 3 Dance of Death + lvl 10 Blood Seekers + lvl 10 Living Barrier + lvl 4 Holy Bolt + lvl 4 Unholy Bolt + lvl 4 Shadow Step + lvl 0 Holy Fury

LVL 4 DARK SPEARS:

lvl 4 Dark Spears + lvl 8 Energy Spike + lvl 8 Light Spear + lvl 10 Drain + lvl 3 Dance of Death + lvl 10 Blood Seekers + lvl 6 Living Barrier + lvl 4 Holy Bolt + lvl 4 Unholy Bolt + lvl 4 Shadow Step + lvl 0 Holy Fury + a spare point

LVL 6 DANCE OF DEATH:

lvl 1 Dark Spears + lvl 8 Energy Spike + lvl 8 Light Spear + lvl 10 Drain + lvl 6 Dance of Death + lvl 10 Blood Seekers + lvl 6 Living Barrier + lvl 4 Holy Bolt + lvl 4 Unholy Bolt + lvl 4 Shadow Step + lvl 0 Holy Fury + a spare point

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