Miasma Crewmancer Cursed Captain + Bane Build

Miasma Crewmancer

(control an Undead Crew while spreading poisonous Miasma and detonating explosive Kegs)

♦ ◊ ♦ ◊ ♦

This build is a complete lvl 60 setup and is UP-TO-DATE with the Spring Update from May 25th. The subclass used is Bane. I believe the build can be amazing when geared & should be weaker than the META builds in terms of DPS. Just like any build, in the right hands, this setup should be able to finish all Fazeer stages. It can dish out massive damage when we are playing it well. Good sources of damage of this build are the DPS buffs of Miasma (+25% dmg as well as +100% Minion dmg), Dread Banner (gives us +25% dmg + additional bonuses that are doubled for our crew) + the curse from Black Spot that makes cursed enemies take +40% dmg + the My Lil’ General‘s 25% dmg buff + the passive 25% minion dmg from Puppet Master. When all buffs are in place we spam FIRE! & Wraith Walk while taking advantage of Imbue Relic as well as using Powder Keg for extra Burst DMG + Broadside for extra trickling DoT. The idea of the build is to use Imbue Relic (from the Ancient Ember Boots) as a “battery” that allows us to keep Miasma up by re-filling our energy to 100 every 30 secs. The Frostwall Shield + either a North Mace OR a Glacier’s Edge (sword) lowers the cooldowns of item-granted skills such as Imbue Relic by 25% or 50% with the set bonus which further helps with Miasma‘s uptime. Add to this Wraith Walk for mobility and an escape mechanic and it’s a well rounded build.

Build Video footage:

The skills I use:

  • FIRE! – our spammy DPS skill + Doubloon consumer. This is what we spam after we buff up and have the crewmates up. Each cast will leave behind a Cannoneer Crewmate for 12 seconds and we ca use this every 0.9 seconds as long as we have the doubloons needed (4). Protip: using Wraith Walk in-between FIRE! will help collect doubloons quicker.
  • Powder Keg – Is amazing source of BURST DPS. Can either use quick 3 kegs or make pauses between the uses. It’s best to have 3 of those ready for big boss fights on the initial dmg burst wave.
  • Broadside – Is a solid choice of additional dps on a cooldown that also recharges the cooldown by 1.5 sec. after using any other Piracy skill. Using FIRE! often will keep this one ready to use more often. Feel free to use another skill if you don’t want this.
  • Dread Banner – we use it to stun enemies as well as to give us and our allies +25% dmg (as well as +25% attack speed, movement speed, & crit chance) but the dmg is what we care about here. That bonus is doubled for our Crewmates
  • Black Spot – we use it to apply a curse, making enemies take 40% more dmg and it also does some additional dps if the enemy dies or the curse ends.
  • Wraith Walk – our escape mechanic and a movement skill. This also pulls nearby doubloons to us and help keep us at full without needing to run around and collect.
  • Imbue Relicfully re-fills our Relic energy. Granted by the Ancient Ember Boots. This helps us keep Miasma on all the time as long as we’re fighting. (when using Frostwall + North Mace/Glacier’s Edge).
  • Miasma – It’s a major source of buffs with a bit of DPS to nearby enemies. +25% dmg to us and nearby allies, +50% defense, + 100% Minion dmg (at Tier 3)
  • Call the Crew – It’s our second minion skill. I don’t recommend using the “re-use” ability as the doubloons are better spend on FIRE! that costs 4 instead of 6 and does better dps.

The gear I recommend using is:

MY IDEAL EQUIPPED GEAR:

  • A good rolled + socketed 1 handed weapon from the Arctic Armaments set Glacier’s Edge sword or the North Mace OR Blue weapon + a good rolled & socketed Frostwall Shield
  • Must wear 3 Commodore Set pieces! I suggest wearing: Commodore Cape + Jacket + Pauldrons:
    • Commodore‘s Cape – gives +1 Piracy Skills (+2 with the 3 piece set bonus) [I’ve tested it now gives you extra levels and DMG if the skill is already lvl 10 and you can use this to overcap skills]
    • Commodore‘s Pauldrons (Shoulders) – When you pick up a Doubloon it grants a 10% dmg & gold luck buff for 10 seconds (20% with the 3 piece set bonus)
    • Commodore‘s Jacket (Chest) – gives +1 Cursed Skills (+2 with the 3 piece set bonus) [I’ve tested it now gives you extra levels and DMG if the skill is already lvl 10 and you can use this to overcap skills]
  • Ideally also wear Ancient Ember, Arc-Powered, or Winterweave pieces! I suggest those be: Ancient Ember Boots (or Woodsbeast Boots) + Winterweave Pants + Winterweave Gauntlets:

You’ll be looking for flat dmg, optionally % elemental dmg and/or Crit dmg/chance, +%Evasion +%Block Chance, +%DMG to Powder Keg OR to FIRE! , + X lvl to any skill you use as active (I suggest to try and get +X lvls to Powder Keg and/or FIRE!) and have more than 1 point into, + others.

  • the Shoulders and Chest rolled for +% Crit Dmg
  • the Chest, Shoulders and Pants rolled for +%dmg to Powder Keg (or to FIRE! if stacking bonuses to that one)
  • the Pants + Chest will ideally also roll with + flat dmg (not sure it can roll anymore tho) and maybe +% elemental (ice if using North Mace/Glacier’s Edge) dmg
  • the Boots can ideally be rolled for % Crit dmg and +%elemental (ice) dmg + maybe duration to Miasma or Dread Banner
  • Crit Chance rolls on the Cape and Pants is not bad but not needed

Suggested Legendarium Powers (to fill in the gaps from items you’re wearing):

MY IDEAL LEGENDARIUM COMBO:

  • My Li’ General (you could also wear this and slot the Frostwall here if you want more flat DMG from a socket as well as ‘middle’ affix roll, also only recommended when you wear or slot the Ancient Ember Boots)
  • Woodsbeast Sandals – for crit chance (while you wear Ancient Ember Boots) OR wear the Woodsbeast then slot Ancient Ember Boots here to get Imbue Relic.
  • Pick one of those 4:
    • The Showman – for an extra keg when using Powder Keg
    • Many Tentacled One – for 50% more dmg and two more projectiles added to FIRE!‘s Cannoneer’s attacks
    • Big Fish – for additional dmg to Broadside
    • Crabcaller – for an additional Giant Crab summon added to Call the Crew

Ideally you wear Commodore‘s Jacket, Cape + Shoulders also Frostwall + North Mace OR Glacier’s Edge, alongside Ancient Ember Boots + Winterweave Gauntlets + Winterweave Pants (or any other pants).

Alternatives based on availability & preference:

  • Option 1: other Commodore, or Skittering, or Winterweave, or Ancient Ember, or Arc-Powered set pieces
  • Option 2: Winterweave Cuirass for a Gear Luck + Movement Speed buff
  • Option 3: Or anything else you like

The non-class specific shoulders now give us an active skill to slot in the skillbar which not everyone may like.

The recommended stats to look for in your items are (the list is not in order of priority and is just listing good bonuses + there’s new stats and I might have missed some which will get added later):

  • + Flat Damage (any)
  • +% elemental dmg (any) – starts getting very good later on when you have a nice flat to boost with this if you match the flat with the %. Ice is best when using North Mace/Glacier’s Edge
  • +% Damage with Powder Keg/FIRE! (if stacking bonuses to it)
  • +X lvl(s) to Powder Keg/FIRE! (if stacking bonuses to it)
  • + Health
  • + Defense (the non elemental is good for any act but lesser numbers than elemental)
  • +% Critical Hit Chance (the cap is 40% and we can get this with just the pet aura + Woodsbeast Boots)
  • +% Critical Damage (the cap is 300%)
  • +% Gear Luck (eventually try to get like 50-75% total for good drop quantity – the cap is 100%)
  • +% Energy Recharge Rate is pretty good for this build
  • -% Relic Energy cost is pretty good for this build
  • +% Block Chance (capped at 40%)
  • +% Chance to Evade damage (capped at 40%)
  • +% Doubloon Generation
  • +% Chance to Chill – a decent CC proc
  • +% Chance to Freeze a very good CC proc and amazing for any build
  • +% Chance to Poison is a decent DoT & will be needed for this build to proc Spread of Death more often if you use it
  • +% Chance to Bleed decent DoT but not needed
  • +% Chance to Burn is good but not needed for this build.
  • +% Chance to Shock a decent proc but not needed for this build.
  • +% Additional Bolts Fired on Shock a decent proc booster but not needed for this build
  • +% Chance to Stun/Slow/Blindgood but not a very important choice

The Skills and Passives I recommend are:

IMPORTANT: Keep in mind that my setup is WITH the +2 Piracy & +2 Curse Skills levels from the Commodore Set Cape + Jacket! On top of that I did NOT “use” any extra +1,+2,+3 Skill Point(s) from a cape.

MY IDEAL/RECOMMENDED SETUP (used in the video):

WITH LVL 10 FIRE! + LVL 8 FIRST MATE(Y):

WITH LVL 10 CALL THE CREW + LVL 8 FIRST MATE(Y):

WITH LVL 10 FIRE! + LVL 8 CALL THE CREW + LVL 8 FIRST MATE(Y):

WITH LVL 10 FIRE! + LVL 8 CALL THE CREW + LVL 5 SPREAD OF DEATH:

WITH LVL 10 FIRE! + LVL 8 CREW + MAX DOUBLOON GENERATION:

How to LVLUP the Build:

lvl 2 – get Spectral Spider lvl 1
lvl 3 – get Spectral Spider lvl 2
lvl 4 – Save a point then @ lvl 5 – get Tier 1 (lvl 3) Wraith Walk
lvl 6 – get Spectral Spider lvl 3
lvls 7, 8, 9 – get lvls 2, 3, 4, 5 FIRE!
lvl 10 – get lvl 1 Dread Banner & lvl 6 FIRE!
lvls 11, 12, 13, 14 – save the points (or put in FIRE! then unspec at lvl 15 for Miasma lvls)
lvl 15 – Respec the 3 points in Spectral Spider then get Miasma to lvl 9 + Powder Keg lvl 1
lvl 16 – get Miasma lvl 10
lvls 17 to 24 – get Powder Keg to lvl 10
lvls 25 to 32 – get Call the Crew to lvl 10 (will remove 2 points later)
lvls 33 to 37 – get Double Cross to lvl 6 (will remove 2 points later)
lvls 38 to 41 – get Puppet Master to lvl 5
lvls 42 to 45 – get Fire to lvl 10
lvls 45 to 50- get Dread Banner to lvl 8
lvls 51 to 53 – get Energizer to lvl 3 (possibly won’t have enough points at this stage without the set items)
lvls 52 and up – Get Ghost Ship Tier 2 & start reworking the skill points after you get the Commodore’s Set Cape & Jacket. To fill the blanks you’ll need to add Tier 2 Wraith Walk, Tier 2 Broadside. You’ll have to remove levels from certain skills so they end up as lvl 4+2 instead of lvl 6+0 or 0+2 instead of 0 or 8+2 instead of 10 (Double Cross, Broadside, Ghost Ship, Wraith Walk, Black Spot, Dread Banner, Call the Crew).

7 comments

    1. Hey, could you clarify what you mean?
      the strts below do mention crit chance and dmg:

      +% Critical Hit Chance (the cap is 40% and we can get this with just the pet aura + Woodsbeast Boots)
      +% Critical Damage (the cap is 300%)

      this is copy/pasted from the stats at the bottom of the post

  1. (possibly won’t have enough points at this stage without the set items)
    lvls 52 and up – Get Ghost Ship Tier 2 & start reworking the skill points after you get the Commodore’s Set Cape & Jacket. To fill the blanks you’ll need to add Tier 2 Wraith Walk, Tier 2 Broadside. You’ll have to remove levels from certain skills so they end up as lvl 4+2 instead of lvl 6+0 or 0+2 instead of 0 or 8+2 instead of 10 (Double Cross, Broadside, Ghost Ship, Wraith Walk, Black Spot, Dread Banner, Call the Crew).

    Can someone explain this to me and how many points should b in each skill at the very end I’m confused x.x??

    1. So i’ll try to explain in as few words as possible:
      When you have 3 pieces of the class-specific set (and two of those are the helmet and chest) you get +2 Levels to the skills both class skill trees (not in the relic tho).
      The levels you will have in each skill are on the images/screenshots depending on which variant you have picked.
      If the skill has 8 on it then it needs to be lvl 8. This will mean you put 8 points and get 2 more from the set bonus. That brigns it to total of 10 and maxes it out.
      In some cases i only need the Tier 2 passive bonus of the skill so i put 4 points into it and get 2 from the set for total of 6.

      Hope this clarifies things 🙂

        1. Well no specific way to focus-farm just that set but i’d say just do fazeer’s dungeon on whatever stage you can do quick runs. More runs per hours = more boss kills & chests opened so more dice rolls for that legendary drop. Alternatively, you can just run mapworks scrolls that you get from contracts.
          Also playing on offline is muuuch better than online so if you are soloing and still new it’s not too late to re-roll to offline for less lag/rubberbanding, quicker loading times and less bugs.

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