Angry Spins 2.0 Build [Brr-zerker+Stabbomancer] – Tiny Tina’s Wonderlands

Angry Spins 2.0 BUILD for Tiny Tina’s Wonderlands

(Melee goes BrRrRr while the spins go on and on and on and on…)

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Tiny Tina’s Wonderlands launched on March 25th, 2022 for PC (Epic [creator link], PlayStation, & XBOX). I’ve started making full builds already and this is today’s setup.

This post could end up getting expanded and updated eventually, for now it includes just an embed of the video + the enchantments.

Video Version:

Enchantments:

  • Unknown Base Enchantments:
    • Gain +50% Damage when using Feral Surge or Dreadwind against Bosses and Badasses
  • Guns Enchantments:
    • On Action Skill Start, increase Melee Damage by 40% for 10 seconds
    • On Action Skill Start, increase Damage Dealt by 20% for 20 seconds
    • While Action Skill is Active, increase [Element] Damage by 50%
    • On Spell Cast, increase Damage Dealt by 15% for 10 seconds
    • On Spell Cast, increase [Element] Damage by 30% for 5 seconds
    • After reloading, the next melee hit causes a Singularity that deals 879 damage
  • Melee Enchantments:
    • On Action Skill Start, increase Damage Dealt by 20% for 20 seconds
    • While Action Skill is Active, increase [Element] Damage by 50%
    • On Spell Cast, increase [Element] Damage by 30% for 5 seconds
    • On Spell Cast, increase Ability Damage by 30% for 10 seconds
    • Gain +30% Melee Damage against Bosses and Badasses
    • Gain +30% Melee Damage against enemies above 70% Total HP
    • Gain +10% Melee Damage for a short duration after each consecutive Melee Attack
  • Spells Enchantments:
    • On Action Skill Start, increase Melee Damage by 40% for 10 seconds
    • On Action Skill Start, increase Damage Dealt by 20% for 20 seconds
    • While Action Skill is Active, increase [Element] Damage by 50%
    • On Spell Cast, increase Damage Dealt by 15% for 10 seconds
    • On Spell Cast, increase Ability Damage by 30% for 10 seconds
  • Ward Enchantments:
    • On Action Skill Start, increase Melee Damage by 40% for 10 seconds
    • On Action Skill Start, increase Damage Dealt by 20% for 20 seconds
    • While Action Skill is Active, increase [Element] Damage by 50%
    • On Spell Cast, increase Elemental Damage by 20% for 5 seconds
    • On Spell Cast, increase Melee Damage by 30% for 10 seconds
    • When Health is below 50% regenerate 5% Maximum Health per second and gain +30% Damage Dealt
    • While Dreadwind is active, gain +8% Damage Dealt and Movement Speed per second. Movement Speed lasts for 10 seconds after Dreadwind ends
    • Gain +25% Loot Luck

Save File Here: https://drive.google.com/file/d/11KR-Anyz54s7SY50qfYW41veanXU8rvS/view?usp=sharing put it in: %USERPROFILE%\Documents\My Games\Tiny Tina’s Wonderlands\Saved\SaveGames\ and to be precise there will be a folder with Random digits and letters there that contains .sav files. Rename my 666.sav to X.sav where X is a number higher than your other .sav files.

Example: If you already have 4 heroes, you’ll have 1.sav , 2.sav , 3.sav , & 4.sav so 5.sav or higher will be safe. If you wanna be extra safe backup the whole folder and/or rename new saves with super high numbers (like 69 or 420).

♦ ◊ ♦ ◊ ♦

This concludes the Angry Spins 2.0 Build for Tiny Tina’s Wonderlands. If you’re interested in the game below are links to the various platforms where one can buy it (you can just click the links to open a new tab):

Platforms

Epic Games Store (creator link = I earn profit when you use It & buy the game)

Humble Store (also creator link = I earn profit when used to buy)

XBOX

PlayStation

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